World of Mara
Mara is home to many factions, guilds and other organizations of note. Including:
- Banelings – An evil and murderous cult devoted to Bane King of Fear.
- The Emerald Enclave – Guides and protectors of the natural world.
- The Illuminators – A religious order devoted to Oghma Queen of Lore and The Great Library.
- The Harpers – A secret organization fighting tyranny and devoted to equity and fairness for all.
- The Knights of New Sidonia – Protectors of the land of New Sidonia.
- The Order of the Gauntlet – A militant group dedicated to punishing evil acts.
- The Order of the Hidden Path – An order of Monks the believes seeking inner truth unlocks true power.
- The Order of the Winter Count – An order of knights pledged to [[:maab | Maab Queen of Darkness]]
- Priesthoods – Clerics and lay priests in service to one of the gods.
- The Slayers – A Guild dedicated to hunting down and slaying monsters, for a price.
- The Zhentarim – A ruthless but highly effective organization offering the best mercenaries, as well as other goods and services, both legal and illicit.
- Other Groups and Organizations – Examples of other types of groups that could appear in the game.